<?xml version="1.0" encoding="iso-8859-1"?><!-- generator="b2evolution/2.4.2" -->
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:admin="http://webns.net/mvcb/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:content="http://purl.org/rss/1.0/modules/content/">
	<channel>
		<title>The Body Politik - Latest comments on *NEW* Infinity Custom Skin Line!</title>
		<link>http://blog.thebodypolitik.net/blog1.php?disp=comments</link>
		<description></description>
		<language>en-US</language>
		<docs>http://backend.userland.com/rss</docs>
		<admin:generatorAgent rdf:resource="http://b2evolution.net/?v=2.4.2"/>
		<ttl>60</ttl>
				<item>
			<title>In response to: *NEW* Infinity Custom Skin Line!</title>
			<pubDate>Thu, 24 Sep 2009 17:01:56 +0000</pubDate>
			<dc:creator>Maximillion Grant [Member]</dc:creator>
			<guid isPermaLink="false">c22@http://blog.thebodypolitik.net/</guid>
			<description>Thanks for the comment Melissa.  I'm not sure exactly which other skin designer you're referring to (I assume Soda?) but I can guarantee we had started working on this well over a year ago (april 2008 to be exact) and the design was already in place when their skin creator was released.  I actually based the design off the system that is use in many games for creating your characters, it's a pretty common system which explains the similarities.  &lt;br /&gt;
&lt;br /&gt;
As for our claim we state &quot;For the first time in Second Life you are able to customize almost every aspect of your skin&quot; which is true, as far as I know no other custom skin designer before ours allows you to customize things like body options.</description>
			<content:encoded><![CDATA[Thanks for the comment Melissa.  I'm not sure exactly which other skin designer you're referring to (I assume Soda?) but I can guarantee we had started working on this well over a year ago (april 2008 to be exact) and the design was already in place when their skin creator was released.  I actually based the design off the system that is use in many games for creating your characters, it's a pretty common system which explains the similarities.  <br />
<br />
As for our claim we state "For the first time in Second Life you are able to customize almost every aspect of your skin" which is true, as far as I know no other custom skin designer before ours allows you to customize things like body options.]]></content:encoded>
			<link>http://blog.thebodypolitik.net/blog1.php/2009/08/28/new-infinity-custom-skin-line#c22</link>
		</item>
				<item>
			<title>In response to: *NEW* Infinity Custom Skin Line!</title>
			<pubDate>Wed, 23 Sep 2009 02:58:15 +0000</pubDate>
			<dc:creator>melissa [Visitor]</dc:creator>
			<guid isPermaLink="false">c21@http://blog.thebodypolitik.net/</guid>
			<description>this is cool, but you really shouldn't keep saying you are the first to do this, since it was done over a year ago by someone else. I am pretty sure you got your idea from them, since it's almost identical.</description>
			<content:encoded><![CDATA[this is cool, but you really shouldn't keep saying you are the first to do this, since it was done over a year ago by someone else. I am pretty sure you got your idea from them, since it's almost identical.]]></content:encoded>
			<link>http://blog.thebodypolitik.net/blog1.php/2009/08/28/new-infinity-custom-skin-line#c21</link>
		</item>
			</channel>
</rss>
